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FiniteStateMachineTChangeStateTState Method (TState)

Changes the active state to a specific state instance. This will (if not null) also register the state.

Namespace:  Archon.SwissArmyLib.Automata
Assembly:  Archon.SwissArmyLib (in Archon.SwissArmyLib.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public TState ChangeState<TState>(
	TState state
)
where TState : Object, IFsmState<T>
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Parameters

state
Type: TState

Type Parameters

TState

Return Value

Type: TState

[Missing <returns> documentation for "M:Archon.SwissArmyLib.Automata.FiniteStateMachine`1.ChangeState``1(``0)"]

See Also