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BetterCoroutinesExtensionsStartBetterCoroutineLinked Method

Overload List
  NameDescription
Public methodStatic memberStartBetterCoroutineLinked(GameObject, IEnumerator, UpdateLoop)
Starts a new coroutine with its lifetime linked to this gameobject. The coroutine will be stopped when the linked gameobject is disabled or destroyed.
Public methodStatic memberStartBetterCoroutineLinked(GameObject, IEnumerator, Int32)
Starts a new coroutine with its lifetime linked to this gameobject. The coroutine will be stopped when the linked gameobject is disabled or destroyed.
Public methodStatic memberStartBetterCoroutineLinked(MonoBehaviour, IEnumerator, UpdateLoop)
Starts a new coroutine with its lifetime linked to this component. The coroutine will be stopped when the linked component is disabled or destroyed.
Public methodStatic memberStartBetterCoroutineLinked(MonoBehaviour, IEnumerator, Int32)
Starts a new coroutine with its lifetime linked to this component. The coroutine will be stopped when the linked component is disabled or destroyed.
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